It’s great to see the game in action throughout the book, with all the characters brought to life. Mrs. White is the long-suffering matron housekeeper, Mrs. Peacock is the wealthy lady who’s inherited her numerous dead husbands’ estates; Ms. Scarlett is Mrs. Peacock’s flighty but foxy daughter; Rev. Green is the holier-than-thou crook who clearly doesn’t practice what he preaches; Professor Plum is the deadbeat intellectual who’s been laid off from his job at the museum; and Col. Mustard is the retired military man whose medals were never received out of any true valor.
And of course, Mr. Boddy manages to get himself killed every single time, by one of the usual suspects, with the usual weapons (knife, candlestick, rope, revolver, leadpipe, wrench).
I liked the idea of the book, and the quirky characters, but it leaves a lot more to be desired as a mystery anthology.
First off, the characters just kill Mr. Boddy out of whim. I mean, of course I’m not expecting a long, drawn-out motive, but well, all fifteen stories have the characters killing Mr. Boddy because he knows something about the murderer that’s not supposed to be out in the open, or something to that effect. And then when people discover the body, they’re all like, “Oh, he’s dead,” like it was the most normal thing in the world, and say “Let’s go have coffee” or some other inane remark.
The stories aren’t well-developed, and you really don’t end up solving the whodunit (other than randomly guessing at who the murderer is).The evidence presented to lead up to actually solving the whodunit is severely lacking, and when you read the solution, the story draws on pulling out unknown information out of thin air, and there you have it, you have a murderer.
Sigh, good whodunits are really hard to find.
My copy: paperback, on my shelf
My rating: 2/5 stars